Limited Supplies

Allows for Multiplayer

The earthquake caught you by surprise, and you only have a few tools at your disposal. You’ll have to work together and share them if you want to make it out alive.

At the start of the game, have each player choose a Spelunker and a Move Card. That Move Card forms their hand.

If there are fewer than 4 players, each player adds all of the number on the Move Cards in their respective hands. The player with the lowest number may choose another Move Card and another Spelunker. Then, players add the numbers on their respective Move Cards again, and repeat the process until all Move Cards have been distributed and all Spelunkers have been assigned to players.

Players can now only move their assigned Spelunkers, and they can only use the Move Cards in their own hand to do so.

During each Escape phase, if two Spelunkers are in the same Cavern, their players may freely transfer their Move Cards between themselves. If a Spelunker is able to Escape, then any Move Cards its player has can be given to any other player, even if that player’s Spelunker is not in the Daylight Cavern.

Can work with these rule variations:

Robert Tabor

The designer of Escape from Arrow Caverns.

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